Hi, I’m Grahm! I’m a musician, sound designer and visual artist currently based in Seattle, Washington. While I mainly specialize in audio for video games, I have contributed work to a wide variety of other mediums. My most known works come from my collaborations with Rose City Games, where I’ve composed soundtracks and designed sounds for titles on Nintendo Switch, Xbox, Meta Quest VR and more.
You might say I have a bit of an obsession with how visuals and audio relate to one another. While coming up in the indie music scene of the Chicago suburbs, I would often take my guitar to the TV and pause my favorite games to pluck out their iconic melodies. This eventually developed into a lifelong passion for bringing projects to life through sound.
On top of creating audio for games I’ve also spent a significant time learning many of the other skills that go into the game development process. My experience as an artist and designer combined with a history of developing my own games gives me the ability to bring a deep and holistic understanding in my approach to audio.